Give & Grab

Give & Grab is a mobile app that facilitates the exchange of used items, connecting those looking to give away items with those in search of them. Our app streamlines this process, making it efficient and convenient for both parties involved.

Project Background

During this term project in the 1st semester, I was part of a team of 4, which included 2 Developers and 2 UX/UI Designers. Since this was the first term, we as a group were asked to work on a relatable problem and solve it with a mobile application. We followed all crucial UX processes and final product was produced as high-fidelity prototypes.

My Role and Responsibilities

Role: UX/UI Designer

Why Give&Grab?

As new international students in Canada, we recognized the challenges of acquiring necessary items while settling in. Seeing many individuals resorting to fragmented solutions like Facebook groups for item exchanges, we identified an opportunity to streamline this process. Give&Grab was born out of our desire to create a more effective and efficient platform for the community, offering a seamless experience for those looking to give away items and those in search of them.

Design Process

UX Process

We began with defining user stories for our two main user types- 'Givers' and 'Grabbers'. Defining user stories early in the process helped us structure the possible features for the app.

User Interviews

We interviewd 10 users - 5 were Givers and 5 Grabbers and followed a Qualitative Research method.
Before preparing for the interview questions, it was important to understand the interview goals.

Following were the insights from the interviews -